Tuesday, June 30, 2009

Dungeon Delves Update

A while back I played in a couple sessions of the local Dungeon Delves group at the FLGS. Since then I've often been playing miniatures games on the nights the Dungeon Delve group meets, but even when I haven't been I've skipped the Dungeon Delve. The reason is simple: pre-gens. A couple of weeks ago the people running the group decided to switch to pre-gens for the games. It's understandable why. They were seeing increasing amounts of time being wasted in pre-game prep as people came unprepared to play, and this was only going to increase as the levels that the adventures were designed for increased.

The problem is that character design was pretty much the last vestige of actual roleplaying that existed in what was essentially a scenario based miniatures game. Now that even that element is gone, I see little reason to participate, despite the fact that the people running it seem like a great bunch of guys.

The thing is, if I wanted to just play a scenario based miniatures game, there are better options out there. Descent is a big one, and one I happen to own. In fact, from what I've heard, Descent with the Descent: The Road To Legend expansion sounds like it has more roleplaying elements than the dungeon delves, with more player choice.

This isn't meant to be a rant on the game, or the people running it, just an expression on my part that it's not currently what I'm looking for, and an explanation as to why I haven't mentioned it recently.

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