Of course, I probably put more prep time into this game than all the others I've run for Magpie Night combined, so that most likely had a bit to do with it. Most of that prep time was spent reading books. The Core Rules, the first Kingmaker module, and bits and pieces of a lot of other Pathfinder books.
I also spent some time putting together information for the campaign wiki on Obsidian Portal. So far that seems to be a worthwhile tool, if only for providing a convenient means to message the players about game issues. I don't think I even have email addresses for everyone playing, but they all have accounts on Obsidian Portal, so I can just PM them about anything that needs to be handled.
Another tool that's working out well so far is Hero Lab. Entering characters into it uncovered a couple of errors that probably wouldn't have been caught otherwise. I'm not making full use of it yet, but may try using it during sessions in the future. So far every "error" we've caught in the program has turned out to be either an error we made in understanding the rules, or an error I made in data entry.
One thing I won't be doing is using this blog to document the progress of the campaign. I'll be using the Adventure Log on Obsidian Portal for that. Any discussion of the campaign here will be like this post, discussing the tools and process involved rather than the campaign itself.
I will say that I'm looking forward to the next session!
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