Thursday, March 18, 2010

Everytown

A few of my regular blog readers don't know Griffin, so I thought I'd just point out that I now know a professional game designer, as his first paid work just went up for sale on DriveThruRPG.

The work in question is Everytown, a supplement for the Twilight 2013 RPG. It presents a small rural town that can be dropped into just about any part of the world for the players to encounter. It sets out stats and motivations for the town's residents, a description of the important physical features of the town, and a recent history of the town and its internal politics. The names are left for the GM to set in order that they be appropriate to the region where the town ends up being placed.

I'm biased, but I think it's a solid piece of work that could easily inspire at least a few sessions of play just with what's there, and there are apparently follow up products planned that will present adventures that use the described setting.

It's pretty specific to the Twilight 2013 game and its post-war setting, but could work in some other similar settings. I could easily see it being used as a small town in a WWII game, or a different post-apocalyptic setting with only a few tweaks here and there.

So, congratulations to Griffin (and also to my friend Max McGloin who contributed to it), and I hope that anyone with an interest in the game will check it out!

2 comments:

J. Griffin Barber said...

Thanks very much for the kind words, John. Means a great deal, coming from you.

Jabbott said...

So I'm curious; what does it take to get to make a supplement for an existing RPG? What type of permissions does one need to get to do that?

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