tag:blogger.com,1999:blog-26698620.post6950656294252931266..comments2014-03-12T04:26:59.037-05:00Comments on postGeek: Kickstarter: One Year and 33 Projects LaterFulminatahttp://www.blogger.com/profile/14332824290977548527noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-26698620.post-42345189987371630392012-05-14T22:53:32.697-05:002012-05-14T22:53:32.697-05:00Fortunately, I'm in a position where most of m...Fortunately, I'm in a position where most of my RPG purchases actually see use at the table, or at the very least inspire ideas that I use in those games that do see the table. Those that don't are the exception. <br /><br />Full Disclosure: I ended up backing both Ogre and Sentinels, but what would have been no-brainer, fund on day 1 decisions before some of the disappointments instead became projects that I only funded near the end of their respective periods after much thinking.<br /><br />I've also since gotten in two more boardgames that I backed, and they at least look good enough that I'm going to try to get them to the table. One looks a little iffy from reading the rules, but I'm still going to give it a try. The other looks a bit better, but is in a niche which has a lot of competition right now, so I doubt it's going to end up on the top of that particular pile.Fulminatahttps://www.blogger.com/profile/14332824290977548527noreply@blogger.comtag:blogger.com,1999:blog-26698620.post-20413199770202683642012-05-14T22:32:51.520-05:002012-05-14T22:32:51.520-05:00Thing about an RPG product - as you indicate - it ...Thing about an RPG product - as you indicate - it has a value outside of it's actual play value. You can read an RPG product as a piece of fiction (most of my RPG purchases are like that these days, sadly).<br /><br />While a board game is nothing but a bunch of inert components until you actually get it out and play it.<br /><br />In regards to Ogre and Sentinels of the M-Verse, my understanding is those games are going to get made regardless of their Kickstarter performance. Especially in the case of Ogre, the KS is merely encouraging them to put MORE stuff in for general release. So fortunately for you (and me), we can sit back and see what the response is from the initial buyers and then can jump on it.librarianhttps://www.blogger.com/profile/00910979028549627470noreply@blogger.comtag:blogger.com,1999:blog-26698620.post-6924002275282955172012-04-20T21:48:51.618-05:002012-04-20T21:48:51.618-05:00Incidentally, the one board game I backed that I l...Incidentally, the one board game I backed that I like is Imperial Crusade Armada, which we really need to play some time!Fulminatahttps://www.blogger.com/profile/14332824290977548527noreply@blogger.comtag:blogger.com,1999:blog-26698620.post-45978821283154180132012-04-20T21:30:10.877-05:002012-04-20T21:30:10.877-05:00I listed Werewolf as an exception because so many ...I listed Werewolf as an exception because so many people whose opinions I respect on games seem to like it, and it immediately came to mind when I tried to think of popular modern games that featured player elimination. I've never actually played it, and have to agree with you at least to the extent that it doesn't actually sound that fun to me.<br /><br />I think there's a couple reasons why RPGs tend to be superior products. On the quality control side it's obvious. It's easier to put out a book than it is a box of components or a deck of cards, and any flaws in that book are less obvious and rarely have an impact on play. A miscut page in a book doesn't usually have an effect on play, whereas a miscut card in a game usually does.<br /><br />I think an even bigger factor is the design community. The designers of the games I've backed are all, to some extent at least, part of the RPG design community. That community regularly bounces ideas off each other and gives solid feedback.<br /><br />There is a board game design community, but the projects on Kickstarter seem more likely to be designed in a vacuum with no input or review by other designers.<br /><br />There's also the simple experience factor. Most of the RPGs on Kickstarter have been designed by people with prior credits in the industry where a lot of the board game designs are the first published designs by their creators.Fulminatahttps://www.blogger.com/profile/14332824290977548527noreply@blogger.comtag:blogger.com,1999:blog-26698620.post-35533104650771642582012-04-20T20:44:53.101-05:002012-04-20T20:44:53.101-05:001) Werewolf is not the exception, player eliminat...1) Werewolf is not the exception, player elimination still sucks in it and is one of the reasons I think those games are terrible<br /><br />2) Do you think the RPGs on Kickstarter are generally turning out to be better products, in comparison to board games, because between the two hobbies RPGs tend to attract more actually creative people and RPGs already have a history of people making stuff up and thinking creatively on an amateur level?Jabbotthttps://www.blogger.com/profile/05777053538471196535noreply@blogger.com